Hello, hello. My name is Peter and I 'do' experimental webapps and games!!

Name: Peter

Last Name: Rasmussen Lubiana

Occupation: Programmer, sporadically interested in drawing, language learner, and so much more, so much more.

mail: peterlubiana @ gmail . com

Webapp experiments:

Webcraft - Early version of a 'make simple websites in the browser' webapp.

'Techs' used:

Html5 / css3 / jquery / bootstrap / animate.css
'Backend' = Google firebase. I'm trying to keep the project as light weight and usable as possible!

Clouddesktop

'Techs' used:

Html5 / css3 / jquery UI / node.js / Socket.IO as backend. I made a light-weight desktop interface for my linux server. Works quite well, wrote it in a couple of days. Can upload files via drag'n drop And access and diplay many file types in the browser including audio/photos/video/and do very simple text-editing!

Thatchat - Weird instant 'per-char' chat

'Techs' used:

Html5 / css3 / jquery. Socket.IO on the backend to facilitate an easy-to-live-with codebase. This app allows users to chat and send every key-press to eachother, making it more human than facebook-message chatting, its also possible for you to share youtube videos by putting (only) the link in the input field and hitting 'enter'. Ha! ( I use it with my friends some times.)

Chinese random character learning app

'Techs' used:

Simple HTML5 / CSS3 / Webscraping some chinese-character-data from a chinese professor somewhere in Sweden I think. I used Kimonolabs for the scraping. Not very nice not to credit him, but then agian I have no users :D And the scraping exercise was very useful!

Game experiments:

Honeydoom - A 'couch-friendly' 2 player adventure game (40% finished approximately)

Tech used:

Gamemaker - a 2D game engine. I was the only programmer. We wanted to bring 2 player be-in-the-same-room-gaming back to the world. And we did a pretty good job at that. Looots of people had a great time playing our game at Sandefjord Retrospillmesse in 2015, among them a father and son <3

Theman - mathematical puzzle platformer

Tech used:

Melon.js - a open source javascript game library.

Lazy Lana - Tragic life example

Tech used:

Gamemaker - A 2d game engine. ( it uses a very simple and very genius php-like language )

A boy and his cloud - Social useless platformer with splitscreen

Tech used:

Melon.js - a open source javascript game library.